Still Alight
Platform(s):
Browser, Windows
Genre(s):
2D Platform
Engine and tools:
Godot, GDScript
Team size:
2 programmers and 1 artist
Role:
Game Designer and Programmer
Time spent on project:
5 days (GTMK26 Jam)
Status:
Released
At Her Expense
Platform(s):
Windows
Genre(s):
First Person Adventure
Engine and tools:
Unreal Engine 5
Team size:
2 programmers
Role:
Game Designer and Programmer, Technical Artist
Time spent on project:
6+ months
Status:
Released
Get Lost
Platform(s):
Android
Genre(s):
Top Down Platform
Engine and tools:
Java, LiquidFun
Team size:
Solo
Role:
Game Designer and Programmer
Time spent on project:
2 months
Status:
Released